Files
esp32s3-ld2453/LD2453Parser.cpp
T
2026-09-11 14:12:52 +07:00

205 lines
7.4 KiB
C++

// =====================================================================
// LD2453Parser.cpp
//
// See the big comment at the top of LD2453Parser.h before touching
// this file. The acquisition/debug layer below is fully functional;
// tryParseFrame() is intentionally stubbed pending the official
// HLK-LD2453 protocol.
// =====================================================================
#include "LD2453Parser.h"
#if !defined(ARDUINO_ARCH_ESP32)
#warning "LD2453Parser was written/tested against the ESP32 Arduino core. Verify HardwareSerial pin-remap behavior on other cores."
#endif
// ---------------------------------------------------------------
// PLACEHOLDER PROTOCOL CONSTANTS
//
// None of the values below are confirmed. They exist only so the
// state machine in tryParseFrame() has something concrete to compare
// against once you fill them in from the real manual or from a
// DEBUG_RADAR_RAW capture. Do not rely on these for real parsing.
// ---------------------------------------------------------------
// static const uint8_t FRAME_HEADER[] = { 0x00, 0x00, 0x00, 0x00 }; // TODO: confirm
// static const uint8_t FRAME_TAIL[] = { 0x00, 0x00 }; // TODO: confirm
// static const size_t TARGET_RECORD_SIZE = 0; // bytes per target, TODO: confirm
// static const size_t MAX_TARGETS = 3;
void LD2453Parser::begin(HardwareSerial &serial, int rxPin, int txPin, uint32_t baud,
const char *nodeId, bool rawDebug) {
_serial = &serial;
_rawDebug = rawDebug;
_nodeId = nodeId;
_bufferLen = 0;
_sequenceCounter = 0;
_stats = LD2453Stats{};
_ppsWindowStart = millis();
_ppsWindowCount = 0;
// HardwareSerial::begin(baud, config, rxPin, txPin) — ESP32 Arduino
// core supports remapping RX/TX to any capable GPIO. 8N1 assumed;
// confirm against the official manual.
_serial->begin(baud, SERIAL_8N1, rxPin, txPin);
}
void LD2453Parser::dumpRawHex(const uint8_t *data, size_t len) {
Serial.print(F("[RAW] "));
for (size_t i = 0; i < len; i++) {
if (data[i] < 0x10) Serial.print('0');
Serial.print(data[i], HEX);
Serial.print(' ');
}
Serial.print(F(" (len="));
Serial.print(len);
Serial.println(')');
}
void LD2453Parser::feedByte(uint8_t b) {
if (_bufferLen >= RING_BUFFER_SIZE) {
// Buffer overrun with no recognized frame boundary — drop the
// oldest half so we can keep tolerating a stuck/garbage stream
// without ever blocking or allocating.
memmove(_ringBuffer, _ringBuffer + RING_BUFFER_SIZE / 2, RING_BUFFER_SIZE / 2);
_bufferLen = RING_BUFFER_SIZE / 2;
_stats.parseErrors++;
}
_ringBuffer[_bufferLen++] = b;
}
bool LD2453Parser::update() {
if (!_serial) return false;
bool gotFrame = false;
// Drain whatever is available right now — non-blocking, no delay().
// While rawDebug is on, dump exactly the newly-arrived bytes as
// hex so you can capture real traffic to reverse-engineer the
// frame format, independent of whether tryParseFrame() (still a
// stub) recognizes anything.
size_t newBytesStart = _bufferLen;
while (_serial->available() > 0) {
uint8_t b = (uint8_t)_serial->read();
feedByte(b);
_stats.bytesReceived++;
_lastByteTime = millis(); // Cập nhật thời điểm nhận byte
}
if (_rawDebug && _bufferLen > newBytesStart) {
dumpRawHex(_ringBuffer + newBytesStart, _bufferLen - newBytesStart);
}
// Try to pull as many complete frames out of the buffer as
// possible in this call (in case several arrived since the last
// loop() iteration).
while (tryParseFrame()) {
gotFrame = true;
_stats.framesParsed++;
_ppsWindowCount++;
}
// Update packets-per-second once a second, non-blocking.
uint32_t now = millis();
if (now - _ppsWindowStart >= 1000) {
_stats.packetsPerSecond = _ppsWindowCount * 1000.0f / (now - _ppsWindowStart);
_ppsWindowStart = now;
_ppsWindowCount = 0;
}
return gotFrame;
}
bool LD2453Parser::tryParseFrame() {
// Cần ít nhất đủ bytes cho 1 frame hoàn chỉnh
if (_bufferLen < FRAME_LENGTH) {
return false;
}
// Tìm frame header
size_t headerPos = 0;
bool foundHeader = false;
for (size_t i = 0; i <= _bufferLen - FRAME_LENGTH; i++) {
if (memcmp(_ringBuffer + i, FRAME_HEADER, HEADER_SIZE) == 0) {
headerPos = i;
foundHeader = true;
break;
}
}
if (!foundHeader) {
// Không tìm thấy header, drop bytes cũ để tránh tràn buffer
if (_bufferLen >= RING_BUFFER_SIZE / 2) {
memmove(_ringBuffer, _ringBuffer + RING_BUFFER_SIZE / 4,
_bufferLen - RING_BUFFER_SIZE / 4);
_bufferLen -= RING_BUFFER_SIZE / 4;
}
return false;
}
// Kiểm tra đủ bytes cho frame hoàn chỉnh
if (headerPos + FRAME_LENGTH > _bufferLen) {
return false; // Chưa đủ bytes, chờ thêm
}
// Verify frame tail
size_t tailPos = headerPos + FRAME_LENGTH - TAIL_SIZE;
if (memcmp(_ringBuffer + tailPos, FRAME_TAIL, TAIL_SIZE) != 0) {
// Header đúng nhưng tail sai, bỏ qua header này
memmove(_ringBuffer, _ringBuffer + headerPos + 1, _bufferLen - headerPos - 1);
_bufferLen -= (headerPos + 1);
_stats.parseErrors++;
return false;
}
// Frame hợp lệ! Parse data
uint8_t *data = _ringBuffer + headerPos + HEADER_SIZE;
// Reset frame
_lastFrame.timestamp_ms = millis();
_lastFrame.sequence_number = ++_sequenceCounter;
_lastFrame.node_id = _nodeId;
_lastFrame.targetCount = 0;
// Parse targets (3 targets, mỗi target 8 bytes)
for (uint8_t t = 0; t < MAX_TARGETS; t++) {
uint8_t *targetData = data + (t * TARGET_RECORD_SIZE);
// Byte layout (giả định, cần verify với manual):
// [0-1]: X (little endian, signed 16-bit, mm)
// [2-3]: Y (little endian, signed 16-bit, mm)
// [4-5]: Speed (little endian, signed 16-bit, cm/s)
// [6-7]: Reserved hoặc distance
int16_t x = (int16_t)(targetData[0] | (targetData[1] << 8));
int16_t y = (int16_t)(targetData[2] | (targetData[3] << 8));
int16_t speed = (int16_t)(targetData[4] | (targetData[5] << 8));
// Target valid nếu không phải tất cả đều 0
bool valid = (x != 0 || y != 0 || speed != 0);
_lastFrame.targets[t].valid = valid;
_lastFrame.targets[t].x_mm = x;
_lastFrame.targets[t].y_mm = y;
_lastFrame.targets[t].speed = speed;
if (valid) {
// Tính distance và angle từ x, y
_lastFrame.targets[t].distance_mm = sqrt(x*x + y*y);
_lastFrame.targets[t].angle_deg = atan2(x, y) * 180.0 / PI;
_lastFrame.targetCount++;
} else {
_lastFrame.targets[t].distance_mm = 0;
_lastFrame.targets[t].angle_deg = 0;
}
}
// Lưu frame length vào stats
_stats.lastFrameLength = FRAME_LENGTH;
// Remove frame đã parse khỏi buffer
size_t consumedBytes = headerPos + FRAME_LENGTH;
memmove(_ringBuffer, _ringBuffer + consumedBytes, _bufferLen - consumedBytes);
_bufferLen -= consumedBytes;
return true;
}